POV-Ray : Newsgroups : povray.binaries.images : waves of stone : waves of stone Server Time
5 Nov 2024 08:27:35 EST (-0500)
  waves of stone  
From: Tek
Date: 25 Nov 2006 06:28:58
Message: <456828fa@news.povray.org>
Well, I got bored. So last night I decided to see what my waves looked like 
if I stuck a nice landscape texture on them!

The waves are about 50% taller than in my ocean scene, and the camera's much 
closer to them. The cool looking grass texture uses megapovs aoi pattern to 
do a kind of fur/velvet shader thing. The grass/rock pattern is controlled 
by the same pattern as the foam in the original scene (with rock where the 
foam was), plus a slope factor to prevent grass on the steepest hills. 
Snow's controlled by a turbulent gradient with a slope factor. Clouds are 
just simple media with density based on granite with turbulence, the sky 
colour comes from fog.

Not bad for only a couple of hours work :)
-- 
Tek
http://evilsuperbrain.com


Post a reply to this message


Attachments:
Download 'waves_of_stone.jpg' (239 KB)

Preview of image 'waves_of_stone.jpg'
waves_of_stone.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.